Super Mutants (Fallout 3)

Super Mutants are experimental humans affected by F.E.V (Forced Evolutionary Virus). They have much bigger muscular build than humans, and usually more health. They are also much bigger (possibly 150% taller in average, depending on age), probably due to the muscles stretching the body.

Build
Super Mutants are powerful versions of humans, usually greenish/yellowish. They are covered with flesh wounds due to their extreme agressive behaviour, fighting whatever they please. Their weak-point is, as always (well, there is one exception), the head.

Types of mutants
There are several types of Super Mutants, as listed below:

(Normal) Super Mutant
These are probably the first Super Mutants you'll ever find. They are much weaker than their stronger brethren, and usually weild nail boards and hunting rifles. They have about 150 HP and weak rags as armor.

(Medium) Super Mutant Brute
These are stronger versions of the normal mutants. They are usually found around the ruins of D.C, and mostly weild Assault Rifles as well as Sledgehammers. They can even sometimes be found weilding Miniguns (5mm).

(Strong) Super Mutant Master
These are the strongest versions of the Super Mutants unless you have the Broken Steel DLC. They have about twice as high HP as the Brutes, which is about 500HP. Thery are usually found weilding Chinese Assault Rifles and Super Sledges as well as Miniguns.

(Extreme) Super Mutant Overlord*
These are the strongest types of Super Mutants, next to the Behemoths. They are somewhat more muscular than regular- brutal- and master mutants. They have about 150% more HP than masters (which is 1.250HP; 500 * 50 / 100(%) * 5 = 1.250 ), making them one of the strongest monsters in Fallout 3. They are usually found weilding Tri-Beam Laser Rifles, Super Sledges, Gatling lasers and sometimes, even Plasma Weapons.

(King) Super Mutant Behemoth
These are the strongest monsters in this game. If these things had guns, they would've been hell to defeat, even though they still are hell to defeat. There are only five SMBs in Fallout 3, and vary in size, creating a theory about Super Mutants growing as they age. They don't use random weapons, but the only two weapons they've got are fists and Fire Hydrants.

Locations

 * One in GNR building plaza. Weilds a Fire Hydrant. (Confirmed)


 * Takoma Park. Weilds a Fire Hydrant. (not confirmed)


 * Capitol Building. Weilds nothing (not confirmed)


 * South-west for Jury-Street Metro Station. Weilds a Fire Hydrant (Confirmed)


 * And the last one is in Evergreen Mills. Unarmed (Confirmed), possibly due to the raiders.

* - Broken Steel required

Super Mutant Behemoth
No, it's not a moth...